Puck became available on the Workshop this weekend, so DrySocket and I decided to make a set for him. We did a little material work with some fire effect on the tail and wings, hope you like it!
Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=231912874
Our Facebook: https://www.facebook.com/dryaliaworkshop
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Something I started this week, since I I’m at home on vacation still and some free time. No guarantees here, but if I end up using her for anything I’ll do some final polish first. c:
Just a couple quick notes on why I did what I did -
Skirt: Helps distinguish her body type from the shorter-but-slightly similar female Engineer. A little heavy-handed on referencing the Scottish aspect, lol. The wearing of skirts was still commonly expected back then, though TF2 takes place right around the time that women began wearing pants whenever they wanted.
Hair: I kept it on the short side so cosmetics can be adjusted/changed more easily, keeping hats in mind this time. It’d be sweet if I could have the hair as its own bodygroup and remove it completely for making new cosmetics like the Dota models, but oh well.
Boots: I modeled everything from scratch except the boots, which are just resized to fit off the original model. Didn’t really see a point v:
Makeup: The late 60’s/early 70’s had some great makeup, and I think it helps balance out some of her character between the masculine and feminine details.
Also, I don’t like the word “demowoman”. I don’t think that’s even really a word. Maybe that’s why I never started on her earlier.
warlock, uh, drinking beer with his golem (i asked helga if i could draw him a christmas present. this is what he wanted me to draw. helga had me as his art slave for a day and this is the result. this)
Thank you Slowblood, for this. It’s awesome to see fanart of my monster :D It’s just coincidence that I like beer too =P
Kangdae was created for the Nexon Sponsorship League Season 3.
The dokkaebi are mischievous creatures in Korean folklore. They’re known to play tricks on travelers and boast their wrestling skills, but are usually more humorous than harmful.
Concept, modeling, and texturing by ChemicalAlia and DrySocket.
Animation by BigTuna and korbendallas.
Hope you like him! As always, we’d appreciate your votes on the Workshop:
This thing was great to work on. Lots of fun, and the nexon guys are really nice!
Dry Socket and I have finished our quas-themed Invoker set made in collaboration with pro player Iceiceice. Here’s some pictures!
And a link to our workshop collection: http://steamcommunity.com/sharedfiles/filedetails/?id=201099292
Also our Facebook: https://www.facebook.com/dryaliaworkshop
Hope you like it!
That forge spirit was a lot of fun to work on! That thang got sculpted out faaast
Alright, I tried a little experiment with the new cs:go workshop! Here’s a few new skins from my submission, which contains paint jobs for every gun in the game.
Please vote on my submission, for like Spiderman said, the only thing that evil needs to do well is for decent people not to vote.
Finished up my headpiece from The International! I was part of a group of workshop peeps who got flown out to Seattle to demonstrate how this crazy workshop stuff works in Dota. While there, I made this, but mainly, I jabbered to people about the workshop, how to make 3d models, and their favorite type of catakeet. It was a really great experience, as you would assume it would be!